Technical Game Artist
Babil Games
Job description
About the role
We are looking for a Technical Game Artist to join one of our live‑mobile game pods. The role blends artistic creativity with hands‑on Unity implementation, supporting new features and ensuring seamless integration with designers and the art team.
Key responsibilities
- Implement and integrate 2D and 3D game assets inside Unity.
- Set up UI elements, animations, prefabs, and visual effects.
- Collaborate closely with designers, UI artists, and art directors to deliver new gameplay features.
- Maintain clean, organized, production‑ready scenes and asset files.
- Handle high‑volume production tasks while keeping attention to detail.
- Assist with basic technical art tasks, optimisation, and pipeline setup when needed.
Required profile
- Proven experience using Unity in a game production environment.
- Understanding of game art pipelines and asset implementation workflows.
- Strong attention to detail and excellent organisational skills.
- Ability to work effectively in a fast‑paced, cross‑functional team.
Required skills
- Unity
- Git or Perforce version control
- Jira and Trello for task tracking
- Basic shader knowledge
- Particle system creation
- AI image generation tools (optional but beneficial)
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Published 1 month ago
Expires 2 weeks from now
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Babil Games